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zelda ii: adventure of link game genies codes
secrets Upon finding a Red Jar, immediately use as many health spells as you can before you pick it up to get the maximum use out of it. To get the downthrust, go to Mido and use the Jump Spell to get to the upper door of the church. To get the upthrust, go to Darunia. Find a house with a chimney and use the Jump Spell to reach it. (You'll have to jump on the roofs of other houses to get to it.) Pull a Santa Claus, and you'll learn the upthrust. Don't always rely on your ability to throw your sword when you have full life. Especially late in the game, enemies won't be hurt by the thrown sword. Learn how to fight in close quarters. Remember that whenever you make contact with an enemy, you're going to recoil a bit. Keep this in mind, especially when fighting Skull Balls. Also, remember that if you hit an enemy, you'll stun it slightly, and you won't take damage from it while it's stunned. If and when you beat the game, you'll have the ability to replay it. When you do so, notice that while all tangible items (palace items, Heart Containers, etc.) will be reset and you must find them again, you'll still know all the spells and have the same high level! At this point, the beginning of the game is a breeze. (Also, beating a palace pretty much means an extra life!) If you want to experience this superiority without beating the game, then do this: Play the game as you would, but take care NOT to clear the palaces. Take the item, but don't beat the boss. Once you've found all the items, learned all spells, and developed your attributes to 8, start playing the game over again. It'll be so easy!
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